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	<title>Creative Calgary</title>
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	<link>http://creativecalgary.ca/creative-calgary-blog</link>
	<description>Creative Projects in Calgary</description>
	<lastBuildDate>Sun, 05 Feb 2012 22:27:38 +0000</lastBuildDate>
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		<title>Startup Weekend in Calgary &#8211; January 3 to 5th</title>
		<link>http://creativecalgary.ca/creative-calgary-blog/2012/02/05/startup-weekend-in-calgary-january-3-to-5th/</link>
		<comments>http://creativecalgary.ca/creative-calgary-blog/2012/02/05/startup-weekend-in-calgary-january-3-to-5th/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 19:02:05 +0000</pubDate>
		<dc:creator>laurie</dc:creator>
				<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[#acceleratoryyc]]></category>
		<category><![CDATA[#swyyc]]></category>
		<category><![CDATA[#yyc]]></category>

		<guid isPermaLink="false">http://creativecalgary.ca/creative-calgary-blog/?p=518</guid>
		<description><![CDATA[Less than 1 week after Global Game Jam, I could not resist coming to watch the projects and help Luis out. The teams are on day 3 and will be presenting their ideas tonight. The first team &#8220;Startup Gauge&#8221; is presenting an idea tracker for startups. Here is a quick video update from them. The [...]]]></description>
			<content:encoded><![CDATA[<p>Less than 1 week after Global Game Jam, I could not resist coming to watch the projects and help Luis out.<br />
The teams are on day 3 and will be presenting their ideas tonight.</p>
<p>The first team &#8220;Startup Gauge&#8221; is presenting an idea tracker for startups. Here is a quick video update from them.</p>
<p><iframe width="480" height="360" src="http://www.youtube.com/embed/C36uMX5KX5s?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>The second team &#8220;KawkFighter&#8221; is a game that will tantalize your imagination and take it to places while you take on the challenge of all changes. </p>
<p><iframe width="480" height="360" src="http://www.youtube.com/embed/t7veNAJScBQ?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>This project team is working on &#8220;Social Couponing&#8221; and is intensely reviewing their business model and fine tuning.<br />
<iframe width="480" height="360" src="http://www.youtube.com/embed/cWETQQTaFI4?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Iamacarfix.me is working on an online auto service portal. They have ambitious plans to soul search on some exotic lands first.</p>
<p><iframe width="480" height="360" src="http://www.youtube.com/embed/cWETQQTaFI4?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>EveryLittleDetail is preparing to dazzle the group with their presentation about their one stop wedding planner, dare I say wikipedia for weddings. Every bride to be and/or groom will want to check this out. </p>
<p><iframe width="480" height="360" src="http://www.youtube.com/embed/wH7WUN7FSL0?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p>Stay tuned as I will be updating this post through out the day <img src='http://creativecalgary.ca/creative-calgary-blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Global Game Jam 2012 &#8211; Calgary</title>
		<link>http://creativecalgary.ca/creative-calgary-blog/2011/11/17/global-game-jam-2012-calgary/</link>
		<comments>http://creativecalgary.ca/creative-calgary-blog/2011/11/17/global-game-jam-2012-calgary/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 03:25:14 +0000</pubDate>
		<dc:creator>laurie</dc:creator>
				<category><![CDATA[Global Game Jam Calgary]]></category>
		<category><![CDATA[calgary]]></category>
		<category><![CDATA[global game jam 2012]]></category>
		<category><![CDATA[#ggj12]]></category>

		<guid isPermaLink="false">http://creativecalgary.ca/creative-calgary-blog/?p=401</guid>
		<description><![CDATA[Here we go again, round three for Calgary. Each year we get more jammers and better games. January 27 &#8211; 29th, 2012 Running at Mount Royal University, January 27-29th, registered jammers check in at around 4:00 PM for a 5:00 PM Friday kick off. If we are not all insane enough, this will be our [...]]]></description>
			<content:encoded><![CDATA[<p>Here we go again, round three for Calgary. Each year we get more jammers and better games.</p>
<h2>January 27 &#8211; 29th, 2012</h2>
<p>Running at Mount Royal University, January 27-29th, registered jammers check in at around 4:00 PM for a 5:00 PM Friday kick off. If we are not all insane enough, this will be our third year running as one of the more than 150 expected locations who will build video games over the weekend in 48 hours, ending at 5:00 Sunday.</p>
<p>It is a blast, all in the spirit of creativity, collaboration and fun. We are not there to make a deadline, but rather run on adrenaline while teams of developers artists and others hang out in teams, most meeting for the first time, to try their hand at building a video game from scratch.</p>
<p><a href="http://creativecalgary.ca/creative-calgary-blog/wp-content/uploads/2011/11/Screen-shot-2011-11-17-at-8.00.01-PM.png"><img class="size-medium wp-image-402 alignright" title="Screen shot 2011-11-17 at 8.00.01 PM" src="http://creativecalgary.ca/creative-calgary-blog/wp-content/uploads/2011/11/Screen-shot-2011-11-17-at-8.00.01-PM-300x242.png" alt="" width="300" height="242" /></a> Thanks to Mount Royal University for supplying the venue, and the students who will be volunteering to make this event amazing. Just wait to see what we can do together to make this our event of the year.  This year&#8217;s event costs $10.00 which will go to the event for things like food and maybe t-shirts. We love sponsors who can help us out, making the event even better.</p>
<p>To see more information about the overall event, check out the main <a title="Global Game Jam" href="http://globalgamejam.org" target="_blank">global game jam website</a>.</p>
<p>On that global game jam site, you can watch other events via video. The time zones begin in New Zealand and finish at Pacific time, so in Calgary we will be the second last zone to finish.</p>
<p>There will be a theme announced at the start of the event that will give us the parameters of the game and each game will be uploaded on the global game jam site to qualify as complete.</p>
<p>Got it in you to give it a try. Sign up as a jammer, donate food or drinks, or be a sponsor and we&#8217;ll help show off your goods.  Enjoy the Global Game Jam 2012!</p>
<p><a href="http://globalgamejamcalgary2012.eventbrite.com?ref=ebtn" target="_blank"><img src="http://www.eventbrite.com/registerbutton?eid=2532356346" border="0" alt="Register for Global Game Jam 2012 - Calgary  in Calgary, Alberta  on Eventbrite" /></a></p>
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		<title>Happy Fathers Day &#8211; Developer Dads</title>
		<link>http://creativecalgary.ca/creative-calgary-blog/2011/06/19/happy-fathers-day-developer-dads/</link>
		<comments>http://creativecalgary.ca/creative-calgary-blog/2011/06/19/happy-fathers-day-developer-dads/#comments</comments>
		<pubDate>Sun, 19 Jun 2011 20:55:13 +0000</pubDate>
		<dc:creator>laurie</dc:creator>
				<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[calgary]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[#creativecalgary]]></category>
		<category><![CDATA[#igda]]></category>
		<category><![CDATA[#igdacalgary]]></category>
		<category><![CDATA[#yyc]]></category>

		<guid isPermaLink="false">http://creativecalgary.ca/creative-calgary-blog/?p=377</guid>
		<description><![CDATA[A tribute to Developer Dads in Calgary on Fathers Day 2011 :)]]></description>
			<content:encoded><![CDATA[<p>Thanks to 3 dads, Lee Davey, Rich Hudson, and Owen McManus  who submitted this content.  Cheers to all you dads and people who love dads. That&#8217;s just about everyone.</p>
<p>Calgary’s International Game Developer&#8217;s Chapter restarted over the last year with a handful of members who like to hang out share ideas. Our meetups are pretty informal with a show and tell at either a meeting place we can find or at a pub for beers. It&#8217;s about fun and collaboration. Since three of our members are dads and we all enjoy the dad stories and pictures, we thought we would share the dad perspective.</p>
<div id="attachment_379" class="wp-caption alignnone" style="width: 310px"><a href="http://creativecalgary.ca/creative-calgary-blog/wp-content/uploads/2011/06/Untitled.jpg"><img class="size-medium wp-image-379" title="Developer Dad - Lee Davey" src="http://creativecalgary.ca/creative-calgary-blog/wp-content/uploads/2011/06/Untitled-300x225.jpg" alt="" width="300" height="225" /></a><p class="wp-caption-text">Day and the life of Lee working on his game</p></div>
<p>&#8220;Now that I have children, I realize that I wasted all my free time&#8221; Lee Davey, one of our Developer Dad&#8217;s.</p>
<p>A year ago Lee Davey was looking at getting back into writing code.  &#8220;My twin girls are 20 months old (as of this writing) and I have been married for nearly 4 years.  During the day, I manage a team of software developers and do not have the time to spend coding at work.  For a goal to work towards, I decided to make a game at home in my spare time.  I enjoy playing video games and in my early programming years, tried to make a few.  I wanted to develop something in the mobile space and with my knowledge of Java, I chose Android.&#8221;</p>
<p>Rich Hudson is a hobbyist, who says &#8220;game development never becomes a job and if it did, I could simply stop.  Game development for me is the mental escape and relaxation I need at the end of a hard day coding at work and looking after my young boys.  It&#8217;s the creative process that is at the center of this harmony.  There is nothing more exciting than writing some AI code, attaching it to a 3D character and watching him come alive.  Another factor for me, living in Calgary, Canada, is that we have long winters and you really do need something to do with your evenings, especially when I cannot go out because of my children.&#8221;</p>
<p>Owen McManus comments ..&#8221;I’ve decided to stay home and play with my kids, while they still think I&#8217;m cool.&#8221; See photo below of Owen&#8217;s two cuties.</p>
<div id="attachment_380" class="wp-caption alignnone" style="width: 251px"><a href="http://creativecalgary.ca/creative-calgary-blog/wp-content/uploads/2011/06/Owen.jpg"><img class="size-medium wp-image-380" title="Developer Dad - Owen" src="http://creativecalgary.ca/creative-calgary-blog/wp-content/uploads/2011/06/Owen-241x300.jpg" alt="" width="241" height="300" /></a><p class="wp-caption-text">Testers who push the boundaries of imagination</p></div>
<p>Owen went on to explain .. &#8220;While the passage of time corrects that misconception I figured I might as well dive into game development as a (very) part time occupation. Being a stay at home dad with two kids means I&#8217;m not going to be making any epic scale games. That doesn&#8217;t really bother me too much. I plug away on some modest sized projects, and also the occasional small app development. So far, I think the results have been pretty good. I’ve learned some javascript and C#, developed decent workflow strategies, and I have a 3 year old that can speed run the first chapter of Portal 2. All important skills. &#8221;</p>
<p>He goes on to write &#8220;In some previous life, I’ve worked on all sorts of commercial art. From modelling and animation for entertainment and advertising companies, to designing and manufacturing signs, and giant foam sculptures. I’ve also had the briefest of professional brushes with game development. My personal love of games and interest in game development goes back a lot longer. Roughly 3 decades. Since the time I spent hours stuffing some half baked Adventure clone through a barely functional membrane keyboard, into the 2K of memory inside my Timex Sinclair, I was hooked. I’ve spent years working on every peripheral skill, each time coming back to games. Art. Great, but I think I want to make art for games. Animation. Fantastic, maybe animation for games. Acting. Love it, maybe I’ll act in some games. History. Good research for making better games. &#8221;</p>
<p>What are some of the challenges of a hobbyist game developer with young kids?</p>
<p>Lee says. &#8220;Time is one of the biggest challenges especially with twins.  Usually I am developing on my home computer and with the girls under two, it is hard not to help out while they are awake.  So your time to work is limited to after bed time and after spending time with my wife.&#8221;</p>
<p>Lee will tell you dealing with interruptions is another challenge. &#8221; If I manage to get a little time to myself, there will be interruptions.  For example someone crying during a nap or when falling asleep or I have to watch the kids while my wife goes out for some errands.  It helps to be able to quickly jump back into the project and get my head around where things are at and what needs to be done.  Good comments in the code help with this as well as a to do list.  Both of these help answer the question, “Where was I?” when I get back to working on the project&#8221;</p>
<p>Rich Hudson shares his perspective of the nights staying up too late coding, &#8220;knowing full well I will be awake in four hours with a screaming child.  The art of firing off a build with one hand and wiping a child’s bum with the other. The focus required to find and fix a bug all the while being hit in the head with a small plastic hammer.&#8221;</p>
<div id="attachment_389" class="wp-caption alignnone" style="width: 310px"><a href="http://creativecalgary.ca/creative-calgary-blog/wp-content/uploads/2011/06/164_frantic_dad_trying_to_multi_task_and_work_on_the_computer_and_iron_at_the_same_time_with_children_causing_chaos.png"><img class="size-medium wp-image-389" title="164_frantic_dad_trying_to_multi_task_and_work_on_the_computer_and_iron_at_the_same_time_with_children_causing_chaos" src="http://creativecalgary.ca/creative-calgary-blog/wp-content/uploads/2011/06/164_frantic_dad_trying_to_multi_task_and_work_on_the_computer_and_iron_at_the_same_time_with_children_causing_chaos-300x281.png" alt="" width="300" height="281" /></a><p class="wp-caption-text">Thought you had a tough day in the office?</p></div>
<p>All three developer dads agree it&#8217;s not all that bad.  In fact in some ways it is the perfect blend of game development and doing something they enjoy as a hobby. If your game is age appropriate for your kids, you could use them as your first testers.  And nothing motivate a game developer more than the kids nagging for the next version to get released.</p>
<p>Lee says finding the IGDA Calgary Chapter was also a big help.  &#8220;It is helpful to meet people have a variety of skills and involvement with game development.  There are people from the industry, community organizers, and hobbyists.  As well as people with skills in coding, art and design.  Hobbyist game developers do not have quite the urgency to continue with a project like someone who is in a company and getting paid to finish the game.  Attending the regular IGDA meetings is motivating, it is like having a workout partner.  They will encourage you to keep going and are interested in seeing things progress.</p>
<p>I met people so much like myself that we Game Dev Dads also meet up outside of the regular meetings.  The three of us enjoy working on games and all have kids around the same age (around two).  It is a good opportunity for us to get out of the house and keep motivated on our projects.  We share the latest progress we&#8217;ve been making on our games, show off pictures of the kids, and talk about game development.  Each of us brings a different perspective on game development, I am writing my own game engine for Android using OpenGL, another dad is creating a game using Unity3D and C#, and the third dad is an artist and works in Unity3D as well.&#8221;</p>
<p>Rich says what is great for him is having about three hours every night to work on his game (other than when I am playing soccer). &#8221; I also have a very supportive wife, who not only does not mind me spending our money on both the game engine (Unity3D) and any art assets I need to purchase, but does not mind the time I spend working on it.  I also have a very focused personality, in a year and a half of working on my game I have only ever taken a break from it for vacations or family emergencies.</p>
<p>For whatever reason I just never seem to tire of working on it. Some nights I may elect to play a newly released game instead of working on mine, and I generally feel guilty the whole time.  The IGDA has also been great for me.  It helped me move from feeling isolated to feeling like there were others who shared my passion and understood what it took to live a full life and work on a game in your spare time.  In particular, there are two other hobbyist dads who I interact with regularly for support, ideas and of course a night out.  Also interacting with other IGDA members who may be employees in the game development field or own their own game development companies helps bring different perspectives and ideas to both their own and my development experience.&#8221;<br />
Rich adds the biggest challenge I face as a one man hobbyist, is trying to fill in the roles I cannot do.  &#8220;For me this includes 2D art work, 3D art assets, and music/sound.  Those things need to be purchased, and sometimes I cannot get the exact assets I would hope for, so how do you compensate for this?  Well I change my story/setting so that it fits the assets available.  Ideal – no, but as a hobbyist I do not have the luxury of a large budget, but what I do have is the flexibility to change ideas mid-stream and not have to go through any hoops to implement them.</p>
<p>Another big challenge is scope.  I started out doing the dumbest thing a new game developer could do, I went with an RPG. Or was it dumb? OK yes it was dumb, but I made the decision less dumb.  My thought at the time was that I love RPG&#8217;s so my interest would stay high, and I would likely learn all the ins and outs of the engine and API through this genre selection.  I was right on both counts, and the way to make an RPG work for a hobbyist is to control scope.  For example, I will never be able to implement a fancy inventory system because this requires all sorts of specific 3D objects (armor, weapons, helm, etc.) and then the associated 2D art (icons).  So I went with a “rune” system where you add runes to your items and they add properties to them.  Anyone can get/create a small rock that looks like a rune, and manually creating the icons and textures was within my lousy child-like art skills.  So I have the opposite problem large AAA titles have, they end up with scope creep and I end up reeling in my scope whenever something is beyond my resources or skill set.&#8221;</p>
<div id="attachment_386" class="wp-caption alignnone" style="width: 269px"><a href="http://creativecalgary.ca/creative-calgary-blog/wp-content/uploads/2011/06/Baby.jpg"><img class="size-full wp-image-386" title="Baby working" src="http://creativecalgary.ca/creative-calgary-blog/wp-content/uploads/2011/06/Baby.jpg" alt="" width="259" height="194" /></a><p class="wp-caption-text">The world is mine - all mine</p></div>
<p>Rich says &#8220;so long as I can continue to balance fatherhood, work, sports and game development I will.  If it ever becomes a choreI will stop, but I do not see that happening.  I may or may not ever release the game I am working on (<a title="Krankyboygames.blogspot.com" href="http://krankyboygames.blogspot.com/" target="_self">The Kranky Boy &#8211; A developers blog</a> ) but either way it will have been a worthwhile journey.It has been fun so far and I look forward to where we can take the Calgary chapter in the future.&#8221;<br />
Owen reflects  &#8220;having kids really makes me focus on what is important to me. I simply don’t have time to waste. My life gets narrowed down to only those things that I have to do and the things I won’t give up. Spending my very limited free time working on games became obvious. I’ve spent over 30 years thinking about games while I was doing something else. If I spend the next 30, or more thinking about, and making games, I’ll be happy with that. I will be forever grateful to my wife and kids for providing me with that clarity.&#8221;</p>
<p>He says finding like minded people in the IGDA group has helped a ton. &#8220;I may not have time to devote to working in a studio right now, but being able to talk with people who share the same need to create games that I do, is a great support. Finding that other members of the IGDA group here in Calgary are in a similar situation, young kids, and side projects, is also very helpful. I think that game development is often thought of as a “young mans game”, that requires me to sacrifice my time and family balance to death march crunches, and shipping schedules. Finding compatriots who prove that isn’t true is refreshing. My apologies to the “nerd dads” for possibly implying that we are old men&#8230; and nerds. They are good people though, so I don’t think they will be too insulted.&#8221; Plug: <a title="TurboGarbugeTruck" href="http://gamesbymistake.blogspot.com/" target="_self">TurboGarbageTruck</a>. Go play it.</p>
<p>Our group meets monthly, next meeting starting in Fall. We don&#8217;t know if we will become a formal IGDA chapter or just meet up. In any event, Calgary has some creative artists, developers, and interesting stories, just not all well known.</p>
<p>Cheers, Happy Fathers Day, and Hugs to all&#8230;<br />
Laurie</p>
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		<title>GDC11 in San Francisco</title>
		<link>http://creativecalgary.ca/creative-calgary-blog/2011/02/28/gdc11-in-san-francisco/</link>
		<comments>http://creativecalgary.ca/creative-calgary-blog/2011/02/28/gdc11-in-san-francisco/#comments</comments>
		<pubDate>Tue, 01 Mar 2011 07:30:54 +0000</pubDate>
		<dc:creator>laurie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[#gdc11]]></category>

		<guid isPermaLink="false">http://creativecalgary.ca/creative-calgary-blog/?p=350</guid>
		<description><![CDATA[Monday is off to a good start, although next time I will avoid day long sessions with 10 panel members,  mostly lawyers talking about emerging issues relating to privacy, and use of data. Great introduction to the game development world for a rookie in Calgary who knows little about running a game development business. I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p>Monday is off to a good start, although next time I will avoid day long sessions with 10 panel members,  mostly lawyers talking about emerging issues relating to privacy, and use of data. Great introduction to the game development world for a rookie in Calgary who knows little about running a game development business. I&#8217;m scared already.. well better to learn; I was here to be a sponge.</p>
<p>Tomorrow, I&#8217;m going to skip the day long tutorial sit in on some of the talks on &#8220;gamification&#8221; an interesting new concept. Who&#8217;d of thought a topic deserving its own summit and <a href="http://en.wikipedia.org/wiki/Gamification">wikipedia entry</a>.    Mark &#8211; Jane McConigal is in two presentations tomorrow, thanks for posting the TED talk. I looked her up in the presenters list.</p>
<p><a href="http://creativecalgary.ca/creative-calgary-blog/wp-content/uploads/2011/02/Screen-shot-2011-02-28-at-11.09.35-PM.png"><img class="size-medium wp-image-360 alignleft" style="margin-left: 10px; margin-right: 10px;" title="Screen shot 2011-02-28 at 11.09.35 PM" src="http://creativecalgary.ca/creative-calgary-blog/wp-content/uploads/2011/02/Screen-shot-2011-02-28-at-11.09.35-PM-300x214.png" alt="" width="300" height="214" /></a></p>
<p>I enjoyed the pixels exhibit at the bottom of the stairs. In my GDC bag, I had a small bag containing instructions to simply take a small colored square and stick it on the wall matching the label on the back. I had the color &#8220;C&#8221; so I stuck it into a square with &#8220;C&#8221; on it, a little like paint by number.  Check out the <a href="http://www.joystiq.com/2011/02/28/painting-with-pixels-crowdsources-8-bit-art-during-gdc/">joystiq blog </a>about this display</p>
<p>Still feeling like a bit of a fish out of water, with my so intense (not) game development knowledge. Haven&#8217;t caught any of the GDC mixers yet.</p>
<p>More updates in a day or so&#8230;</p>
<p>Tuesday.. Very much enjoyed the topics on gamification. I see such a convergence with the website usability side of things and bringing community closer. Got some great video of Jane until I was told it was against to rules. Will have to show it at home.</p>
<p>Met some cool new friends at the IGDA social event.</p>
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		<title>Global Game Jam Games made in Calgary 2011</title>
		<link>http://creativecalgary.ca/creative-calgary-blog/2011/02/04/global-game-jam-games-made-in-calgary-2011/</link>
		<comments>http://creativecalgary.ca/creative-calgary-blog/2011/02/04/global-game-jam-games-made-in-calgary-2011/#comments</comments>
		<pubDate>Sat, 05 Feb 2011 03:59:05 +0000</pubDate>
		<dc:creator>laurie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://creativecalgary.ca/creative-calgary-blog/?p=328</guid>
		<description><![CDATA[Here is a quick listing of all the games played. Click on any of the images to see a blog about each team. The Last Mad Scientist Critter Swarm To the Pods Endangered Zpecies Flatlander The Last Gummy Bear Running of the Beefalos Flowerwolf Ponus 6 Bullets and a Cave full of gas]]></description>
			<content:encoded><![CDATA[<p>Here is a quick listing of all the games played. Click on any of the images to see a blog about each team.</p>
<p><a title="The Last Mad Scientist" href="http://creativecalgary.ca/creative-calgary-blog/2011/01/29/the-last-mad-scientist/" target="_blank"><img class="alignnone" title="The Last Mad Scientist" src="http://www.globalgamejam.org/sites/default/files/imagecache/AttachmentThumbnail/uploads/2011/3726/TheLastMadScientist_Final_0.png" alt="" width="55" height="55" /></a></p>
<p>The Last Mad Scientist</p>
<p><a title="Critter Swarm" href="http://creativecalgary.ca/creative-calgary-blog/2011/01/29/critter-swarm/" target="_blank"><img class="alignnone" title="Critter Swarm" src="http://www.globalgamejam.org/sites/default/files/imagecache/AttachmentThumbnail/uploads/2011/4143/Screenshot01.jpg" alt="" width="60" height="60" /></a></p>
<p>Critter Swarm</p>
<p><a title="To the Pods" href="http://creativecalgary.ca/creative-calgary-blog/2011/01/29/to-the-pods/" target="_blank"><img class="alignnone" title="To The Pods" src="http://www.globalgamejam.org/sites/default/files/imagecache/AttachmentThumbnail/uploads/2011/12407/Comic%201.png" alt="" width="60" height="60" /></a></p>
<p>To the Pods</p>
<p><a title="Endangered Zpecies" href="http://creativecalgary.ca/creative-calgary-blog/2011/01/29/endangered-zpecies/" target="_blank"><img class="alignnone" title="Endangered Zpecies" src="http://www.globalgamejam.org/sites/default/files/imagecache/AttachmentThumbnail/uploads/2011/4548/screenshot.png" alt="" width="60" height="60" /></a></p>
<p>Endangered Zpecies</p>
<p><a title="Flatlander" href="http://creativecalgary.ca/creative-calgary-blog/2011/01/29/flatlander/" target="_blank"><img class="alignnone" title="Flatlander" src="http://www.globalgamejam.org/sites/default/files/imagecache/AttachmentThumbnail/uploads/2011/4205/ScreenShot00003_0.jpg" alt="" width="60" height="60" /></a></p>
<p>Flatlander</p>
<p><a title="The Last Gummy Bear" href="http://creativecalgary.ca/creative-calgary-blog/2011/01/29/the-last-gummy-bear/" target="_blank"><img class="alignnone" title="The Last Gummy Bear" src="http://www.globalgamejam.org/sites/default/files/imagecache/AttachmentThumbnail/uploads/2011/2081/Screen%20shot%202011-01-30%20at%201.46.38%20AM.png" alt="" width="60" height="60" /></a></p>
<p>The Last Gummy Bear</p>
<p><a title="Running the Beefalos" href="http://creativecalgary.ca/creative-calgary-blog/2011/01/29/running-the-beefalos/" target="_blank"><img class="alignnone" title="Running of the Beefalo" src="http://www.globalgamejam.org/sites/default/files/imagecache/AttachmentThumbnail/uploads/2011/9414/titleScreen.png" alt="" width="60" height="60" /></a></p>
<p>Running of the Beefalos</p>
<p><a title="Poached" href="http://creativecalgary.ca/creative-calgary-blog/2011/01/29/poached/" target="_blank"><img class="alignnone" title="Flowerwolf" src="http://www.globalgamejam.org/sites/default/files/uploads/2011/2299/screens.PNG?1296683691" alt="" width="77" height="68" /></a></p>
<p>Flowerwolf</p>
<p><a title="Ponus" href="http://creativecalgary.ca/creative-calgary-blog/2011/01/29/ponus/" target="_blank"><img class="alignnone" title="Ponus" src="http://www.globalgamejam.org/sites/default/files/imagecache/AttachmentThumbnail/uploads/2011/2135/PONUS1.png" alt="" width="79" height="79" /></a></p>
<p>Ponus</p>
<p><a title="6 Bullets and a Cave full of gas" href="http://creativecalgary.ca/creative-calgary-blog/2011/01/29/ponus/"><img class="alignnone" title="6 Bullets and a cave full of Gas" src="http://www.globalgamejam.org/sites/default/files/imagecache/AttachmentThumbnail/uploads/2011/9456/room-jam-screenshot.png" alt="" width="60" height="60" /></a></p>
<p>6 Bullets and a Cave full of gas</p>
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		<title>The Last Mad Scientist</title>
		<link>http://creativecalgary.ca/creative-calgary-blog/2011/01/29/the-last-mad-scientist/</link>
		<comments>http://creativecalgary.ca/creative-calgary-blog/2011/01/29/the-last-mad-scientist/#comments</comments>
		<pubDate>Sun, 30 Jan 2011 02:43:47 +0000</pubDate>
		<dc:creator>laurie</dc:creator>
				<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Global Game Jam Calgary]]></category>
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		<guid isPermaLink="false">http://creativecalgary.ca/creative-calgary-blog/?p=289</guid>
		<description><![CDATA[Our youngest jammers and these guys will amaze you. One of these developers is 13!! Check it out. This was our last video interview so excuse the punchiness. This is the XNA group so lots of set up, and uploading game details is not a simple matter, check out their project, the last mad scientist. [...]]]></description>
			<content:encoded><![CDATA[<p>Our youngest jammers and these guys will amaze you. One of these developers is 13!! Check it out. This was our last video interview so excuse the punchiness. This is the XNA group so lots of set up, and uploading game details is not a simple matter, check out their project, <a href="http://www.globalgamejam.org/2011/last-mad-scientist">the last mad scientist</a>.</p>
<p>
<iframe title="YouTube video player" width="480" height="390" src="http://www.youtube.com/embed/KE8nPdUFqHc" frameborder="0" allowfullscreen></iframe><.p><br />
We can&#8217;t wait to see this game in less than 19 hours at the <a href="http://www.globalgamejam.org">Global Game Jam 2011</a> being held this weekend from January 28-30 in Calgary.</p>
<p>Update: The team finished their game, with Matthew loading up code and hanging out for a demo while the kids, Rory and Daniel, 16 year old game prodigies (and I&#8217;m not kidding) came down and presented to the audience in T107.</p>
<p><img class="alignnone" title="Mad Scientist" src="http://www.globalgamejam.org/sites/default/files/uploads/2011/3726/TheLastMadScientist_Final_0.png?1296427579" alt="" width="593" height="458" /></p>
<p>As the last mad scientist of the world it your duty  protect and nurture the very last of your precious experiments. Manage  your time and resources and make sure your experiments are taken care  of. When the last of your experiments dies your purpose in life is over.  Can you keep the experiments alive?</p>
<p>One spectacular game, check it out on our game site.</p>
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		<title>Poached!</title>
		<link>http://creativecalgary.ca/creative-calgary-blog/2011/01/29/poached/</link>
		<comments>http://creativecalgary.ca/creative-calgary-blog/2011/01/29/poached/#comments</comments>
		<pubDate>Sun, 30 Jan 2011 02:15:47 +0000</pubDate>
		<dc:creator>laurie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[global game jam 2011]]></category>
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		<guid isPermaLink="false">http://creativecalgary.ca/creative-calgary-blog/?p=284</guid>
		<description><![CDATA[Poached, last but not least to upload their project, this &#8220;enthusiastic&#8221; &#8211; nudge, push, yahoo? &#8230; are working on a game and crunching away. All part of the crunch time as we are now looking at more than halfway through the jam. Lots to do in shorter time now. tick tock tick tock&#8230;. A couple [...]]]></description>
			<content:encoded><![CDATA[<p>Poached, last but not least to upload their project, this &#8220;enthusiastic&#8221; &#8211; nudge, push, yahoo? &#8230; are working on a game and crunching away. All part of the crunch time as we are now looking at more than halfway through the jam. Lots to do in shorter time now. tick tock tick tock&#8230;.</p>
<p>A couple of great interns to add to the mix, team <a href="http://www.globalgamejam.org/2011/poached">&#8220;Poached&#8221; </a></p>
<p>This is game 10 of our <a href="http://www.globalgamejam.org">Global Game Jam</a> event running January 28-30, 2011</p>
<p>
<iframe title="YouTube video player" width="480" height="390" src="http://www.youtube.com/embed/8Zyvw7Z1b6o" frameborder="0" allowfullscreen></iframe></p>
<p>Update: The hesitation was not just shyness, but well&#8230;. this game did end up being finished.</p>
<p>Sheldon was seen hanging about in many places, on many teams, but ended up kind of helping with the board game. Daniel just wanted some quiet time to finish his engine and used the 48 hour marathon to finish his work and see what he could do. Kelly amazingly made a game and managed to present it with flying colors at the presentation.  If I can figure out how to edit my flip videos, I&#8217;ll post his presentation. He did great.</p>
<p><img class="alignleft" title="Flowerwolf" src="http://globalgamejam.org/sites/default/files/uploads/2011/2299/screens.PNG?1296683691" alt="" width="479" height="432" /></p>
<p>The first and last of your species, you must use the other creatures of this land to reproduce by transforming them&#8230;like a werewolf! Also, you look like a flower. Can you survive this harsh, sparsely-populated world? </p>
<p>I&#8217;m glad to see he got a game in there, there was a chance he would have produced pieces with no game or team to show for. Hazards of being the quiet guy in the crowd.<br />
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		<title>To The Pods!!</title>
		<link>http://creativecalgary.ca/creative-calgary-blog/2011/01/29/to-the-pods/</link>
		<comments>http://creativecalgary.ca/creative-calgary-blog/2011/01/29/to-the-pods/#comments</comments>
		<pubDate>Sun, 30 Jan 2011 01:22:18 +0000</pubDate>
		<dc:creator>laurie</dc:creator>
				<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Global Game Jam Calgary]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[calgary]]></category>
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		<guid isPermaLink="false">http://creativecalgary.ca/creative-calgary-blog/?p=277</guid>
		<description><![CDATA[Here&#8217;s another one of the game projects being developed at Global Game Jam 2011 in Calgary, which runs this weekend, January 28-30th. In To The Pods!! people are escaping earth as a deadly virus is whipping out the human race. This colourful array of creativity definitely makes for one of the most vibrant and fun [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s another one of the game projects being developed at <a href="http://www.globalgamejam.org">Global Game Jam 2011</a> in Calgary, which runs this weekend, January 28-30th.</p>
<p>In <a href="http://www.globalgamejam.org/2011/pods">To The Pods!!</a> people are escaping earth as a deadly virus is whipping out the human race.  This colourful array of creativity definitely makes for one of the most vibrant and fun of our games.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/9Wur9Jbu6JU" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/9Wur9Jbu6JU"></embed></object></p>
<p>We will continue to update you over the weekend. We still have another day but time is getting closer.</p>
<p>This team, the Broken Kings gets a WOW! They dazzled us with their presentation, their presence and energy as a team, the social media &#8211; I&#8217;ve been catching their blogs and videos, great work.</p>
<p>They are in the process of launching their iphone game. Congrats are due to this team, who pushed with little sleep through out the 48 hours.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/XWl_5AiJKHg" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/XWl_5AiJKHg"></embed></object></p>
<div>
<div>Team: Broken Kings</div>
<div>Web Link: <a href="http://www.brokenkings.com/" target="_blank">http://www.BrokenKings.com</a></div>
<div>Twitter: <a href="http://www.twitter.com/BrokenKings" target="_blank">http://www.twitter.com/BrokenKings</a></div>
<div>youtube: <a href="http://www.youtube.com/BrokenKings" target="_blank">http://www.youtube.com/BrokenKings</a></div>
<div>Blog: <a href="http://blog.brokenkings.com/" target="_blank">http://blog.BrokenKings.com</a></div>
<div><a href="http://www.youtube.com/watch?v=XWl_5AiJKHg" target="_blank"></a></div>
</div>
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		<title>Ponus</title>
		<link>http://creativecalgary.ca/creative-calgary-blog/2011/01/29/ponus/</link>
		<comments>http://creativecalgary.ca/creative-calgary-blog/2011/01/29/ponus/#comments</comments>
		<pubDate>Sun, 30 Jan 2011 00:54:12 +0000</pubDate>
		<dc:creator>laurie</dc:creator>
				<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Global Game Jam Calgary]]></category>
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		<category><![CDATA[global game jam 2011]]></category>
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		<guid isPermaLink="false">http://creativecalgary.ca/creative-calgary-blog/?p=266</guid>
		<description><![CDATA[Six Bullets and a Room Full of Gas, Ponus, and learning how to make games.. and who knows what else This team made more than one game and it got more interesting with sound added. It was 3:00 on Saturday and this is one of our games at the Global Game Jam 2011 in Calgary [...]]]></description>
			<content:encoded><![CDATA[<p>Six Bullets and a Room Full of Gas, Ponus, and learning how to make games.. and who knows what else</p>
<p>This team made more than one game and it got more interesting with sound added.</p>
<p>It was 3:00 on Saturday and this is one of our games at the <a href="http://www.globalgamejam.org">Global Game Jam</a> 2011 in Calgary from Friday, January 28th to 30th. We are almost on the home stretch ready for our Pizza from our friends at W-ith O-ut P-apers &#8230; coming at 4:00&#8230; Jesse was on the way.</p>
<p>This group sat behind me most of the afternoon so I was able to easily annoy them with my Ustream on the iphone.</p>
<p>Check out this two btt&#8217;d sheep character</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/us5nvs4Mz-I" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/us5nvs4Mz-I"></embed></object></p>
<p>We&#8217;ll update you on this game more during the event.</p>
<p>Update: I&#8217;m still waiting to hear from the guys on this team. Yules ended up to be a sound and art expert so was pulled into a ton of teams and stayed up most of the time.</p>
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		<title>The Last Gummy Bear</title>
		<link>http://creativecalgary.ca/creative-calgary-blog/2011/01/29/the-last-gummy-bear/</link>
		<comments>http://creativecalgary.ca/creative-calgary-blog/2011/01/29/the-last-gummy-bear/#comments</comments>
		<pubDate>Sat, 29 Jan 2011 20:53:49 +0000</pubDate>
		<dc:creator>laurie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://creativecalgary.ca/creative-calgary-blog/?p=261</guid>
		<description><![CDATA[Nothing like reporting on a game when it&#8217;s your family. Carly and her husband Isaac had to endure my video pestering. They have met up with some friends and have been working away on the Last Gummy Bear. As of 1:30 Saturday, here is their game. It looks like they are having fun. This is [...]]]></description>
			<content:encoded><![CDATA[<p>Nothing like reporting on a game when it&#8217;s your family. Carly and her husband Isaac had to endure my video pestering.<br />
They have met up with some friends and have been working away on the <a href="http://globalgamejam.org/2011/last-gummy-bear" target="_blank">Last Gummy Bear</a>.  As of 1:30 Saturday, here is their game. It looks like they are having fun.<br />
This is the 5th game project to be entered in the <a href="http://www.globalgamejam.org">Global Game Jam.</a></p>
<p>This weekend we are all hanging out watching our teams (we think we&#8217;ll have 9 in total) upload their projects.</p>
<p>Not quite half way. We will update more during the weekend.</p>
<p>Update: They were looking into some tools to publish a demo for publishing. Haven&#8217;t seen any updates yet.</p>
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